Is it worth playing EverQuest 2?
Table of Contents
Is it worth playing EverQuest 2?
EQ2 has a steep power curve if you want to be a raider or good heroic. Otherwise, the solo and group play with the depth of content is worth the price of the expansion for the most part. EQ2 population has a lot of veterans but they are friendly and helpful.
When did EverQuest 2 come out?
November 8, 2004
EverQuest II/Initial release dates
When did the original EverQuest come out?
16 March 1999
Release. EverQuest launched with modest expectations from Sony on 16 March 1999 under its Verant Interactive brand and quickly became successful.
Who made EverQuest 2?
Daybreak Game Company
Darkpaw Games
EverQuest II/Developers
Was EverQuest the first MMO?
Before The Elder Scrolls Online, before Final Fantasy XIV, and before World of Warcraft, there was EverQuest. It managed to evolve everything that had been done before in the genre and capture a wide variety of players to make a massive playerbase for itself. But it was by no means the first MMO.
Is EverQuest II free?
EverQuest® II is the epitome of massively multiplayer gaming – the ultimate blend of deep features, heritage, and community. EverQuest II is free to play.
EverQuest II is a 3D fantasy massively multiplayer online role-playing game (MMORPG) developed by Sony Online Entertainment (SOE), the sequel to EverQuest, released on November 9, 2004.
Is EverQuest 2 a clone of Wow?
EQ 2 feels like a WoW clone. FYI: Everquest was released March 1999 and World of Warcrat was released in 2004. So, WOW would be a clone of the original EQ…. I remember it well because I fell in LOVE with Everquest, then WOW came along and became so popular. I played it too, but it lacked the soul of the first Everquest.
What is the setting of EverQuest II?
EverQuest II is set in what is called the “Age of Destiny” on the world of Norrath, 500 years later than the setting of the original EverQuest. The game world has been drastically affected by several cataclysms (see Story, above) since the original EverQuest.
How many active accounts did evereverquest II have?
EverQuest II reached 100,000 active accounts within 24 hours of release, which grew to over 300,000 two months later in January 2005. As of 2012, the game had an estimated subscriber peak of 325,000 achieved sometime in 2005.