General

How do I make a button animate?

How do I make a button animate?

To make animated buttons in Animate, place a movie clip in the button state that you are animating.

  1. Create a movie clip for each state of the button that you want animated.
  2. Create the button.
  3. Place the movie clips in the button states to animate.
  4. Place the button on the Stage.

How do I make an animated symbol?

Select Insert > New Symbol. Click the New Symbol button at the lower left of the Library panel. Select New Symbol from the Library Panel menu in the upper-right corner of the Library panel.

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What is the animation button?

Animated buttons display an animation in any of the first three keyframes (Up, Over, and Down) of the button symbol. A button can spin when the pointer rolls over it, for example, because you have an animation of a spinning graphic in the Over state. That is the basis of an animated button.

Which shortcut key will you press to play an animation?

Explanation: The Ctrl + Enter shortcut key is used to play the animation in Adobe Flash software.

What type of tween is best to use for an animated mask?

For a filled shape used as a mask, use shape tweening; for a type object, graphic instance, or movie clip, use motion tweening. When using a movie clip instance as a mask, animate the mask along a motion path.

Which animation works only on symbols?

There are two types of Tweens in Flash, Shape Tweens, which can only operate on drawing objects, and Motion Tweens, which can only operate on Symbols. Shape tweens allow you to mutate from one drawing object to another drawing object with different properties or at a different location on the stage.

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How do you make an invisible button in animation?

To create an invisible button

  1. Choose Insert > New Symbol (Ctrl-F8 for Windows, Cmd-F8 for Mac).
  2. Type the symbol name of your button, choose Button as the Type, and click OK.
  3. Select the Hit keyframe.
  4. Choose Insert > Timeline > Keyframe (F6).

How do I make animated buttons in animate?

To make animated buttons in Animate, place a movie clip in the button state that you are animating. Create a movie clip for each state of the button that you want animated. Create the button. Place the movie clips in the button states to animate.

How do I play an animation clip from another component?

An even simpler way to do this would be to just assign the animation clip you want to play to the “Animation” field on the animation component and simply call play without passing it anything. Like this: This will play the default or currently assigned clip on the animation component.

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How do I view animations in the game?

Click to expand… Only game objects in the current scene show up under the “Scene” tab. You need to select the “Assets” tab to find animations and other content that is not part of the current scene. The Animator component is also not needed if all you want to do is play this single animation clip.

How do I assign actions to a button in a movie?

Locate the button in the Library window and then drag the button symbol out of the Library onto the Stage. This step creates an instance of the button in the movie. For information on assigning actions to the button instance, see the documentation that applies the version of Animate that you are using. The documentation follows below:

https://www.youtube.com/watch?v=oi9qPySkk-4