How much did it cost to develop StarCraft 2?
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How much did it cost to develop StarCraft 2?
If you Google “ things that cost $100 million ” right now, StarCraft II tops the list. It’s all due to a Wall Street Journal story which claims that Blizzard has spent around $100 million on development, which would make it one of the most expensive development projects in gaming history, on any platform.
How much do StarCraft 2 players make?
Professional StarCraft II players earn between $100,000 and $300,000 per year from prize winnings. There will be an additional salary from teams and sponsors on top of this, likely an average of $25,000.
How long did StarCraft 2 take to make?
After three years of development, work on the game was postponed in 2004. Development of a true RTS sequel, StarCraft II: Wings of Liberty, began in 2003; the game was announced in May 2007 and was released in July 2010.
Why is SC2 free?
“We wanted to cut through that confusion and announce that StarCraft 2 is free-to-play.” Morten said that StarCraft 2’s legacy of being an esport was another factor, and making the game free-to-play would make the game accessible to new competitors.
Is StarCraft 2 free to play now?
StarCraft® II is available free to play, with additional single player, co-op, and cosmetic content available for purchase. Full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five. Full access to custom games, including all races, AI difficulties, and maps.
Who makes the most money in esports?
#1 Johan “N0tail” Sundstein N0tail has earned nearly $7 million by 2021, making him the world’s richest professional competitive gamer.
Is StarCraft 2 still active?
StarCraft II has actually been free to play since all the way back in November of 2017. Going free-to-play also did a lot of good for activity in the game, and introduced a lot of new players when the announcement was made.