Can you go to other planets in Kerbal space program?
Table of Contents
- 1 Can you go to other planets in Kerbal space program?
- 2 What is the easiest planet to land on KSP?
- 3 How do you set KSC as target?
- 4 How much gravity does Duna have?
- 5 How do I get to Mun from Kerbin’s orbit?
- 6 How do you land at the KSC?
- 7 How far away from the Space Center can you land without mechjeb?
Can you go to other planets in Kerbal space program?
With enough fuel, you can now travel around the different planets in the Kerbol system and do more advanced missions. Good luck to you!
What is the easiest planet to land on KSP?
Duna
Duna is often the easiest planet to achieve encounters because of a low orbital inclination.
Where is the Dres Canyon?
One notable geographic feature is a canyon which is called the “Dres Canyon” just south of the equator, which is several kilometers deep….Cratering.
Quadrant | No. of craters (\%) | No. of Craters |
---|---|---|
South-West | 28.6 \% | 12 |
Total | 100 \% | 42 |
How do you set KSC as target?
Select the check box next to the policy (or policies) that you want to move. Click the Move button. On the right side of the screen, the tree of the administration groups appears. In the tree, select the target group, that is, the group to which you want to move the policy (or policies).
How much gravity does Duna have?
Duna | |
---|---|
Surface gravity | 2.94 m/s2 (0.3 g) |
Escape velocity | 1 372.41 m/s |
Sidereal rotation period | 65 517.859 s |
3 d 0 h 11 m 57.9 s |
How do you land an Eeloo?
Just get into orbit, do a high velocity burn, arrive at kerbin, re-enter at kerbin, and finally safely land.
How do I get to Mun from Kerbin’s orbit?
To transfer from Kerbin’s orbit, you will want your Apoapsis to intersect the Mun’s orbit. If you want to reach the Mun on the first swing around, wait until Mun rises just above the horizon. A good rule of thumb is for each 100 km you are above Kerbin, wait another 2 seconds.
How do you land at the KSC?
Landing at the KSC is pretty simple once you figure out where you should start your retrograde burn.
How do you properly land a Mun?
When flying it manually, plan your deorbit burn so that the periapsis is just past the landing zone (or for the Mun just slightly in front of it might work as well). Then just land normally and hope for the best, then play around with periapsis height and distance from the target until you can consistently get within some reasonable distance.
How far away from the Space Center can you land without mechjeb?
Closest I’ve managed to get to a specific spot without MechJeb’s auto-land (which really feels like a cheat) was about 500 m away from a stranded crew on the Mun. Felt pretty good about that. Back on Kerbin, I can’t seem to land near the space center at all.