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How do you use jug in alchemy?

How do you use jug in alchemy?

You can use an action and name one liquid from the table below to cause the jug to produce the chosen liquid. Afterward, you can uncork the jug as an action and pour that liquid out, up to 2 gallons per minute. The maximum amount of liquid the jug can produce depends on the liquid you named.

Why does the alchemy jug have mayonnaise?

The alchemy jug, appearing on Dungeon Master’s Guide (5e) (2014), p. 150, can produce mayonnaise. Its inclusion was a joke by Chris Perkins and Jeremy Crawford, who thought it would make for amusing gaming anecdotes.

How much is a backpack in DND?

Backpack: 1 cubic foot/30 pounds of gear (You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack.)

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How much does a tent cost 5e?

Adventuring Gear

Item Cost Weight
Tent, two-person 2 gp 20 lb.
Tinderbox 5 sp 1 lb.
Torch 1 cp 1 lb.
Vial 1 gp

How big is a sack 5e?

1 cubic foot
A sack can hold up to 1 cubic foot or 30 pounds of gear.

How much can a backpack hold 3.5 E?

A backpack is a leather pack carried on the back, typically with straps to secure it. A backpack can hold 1 cubic foot/ 30 pounds of gear. You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack.

How much is caltrops 5e?

Subpages

Item Cost Weight
Caltrops (bag of 20) 1 gp 2 lb.
Candle 1 cp
Case, crossbow bolt 1 gp 1 lb.
Case, map or scroll 1 gp 1 lb.

How much is a holy symbol 5e?

Adventuring Gear

Item Cost Weight
Healer’s kit 5 gp 3 lb.
Holy Symbol
Amulet 5 gp 1 lb.
Emblem 5 gp

What magic items can you make with Alchemist’s supplies?

Exactly which magic items you can make using alchemist’s supplies is obviously up to the DM, but here is my take. I’d allow common and uncommon potions and wondrous items that are consumable “substances” (such as dusts, pastes, oils, etc.) and which don’t have healing effects.

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How do you calculate spell save DC for Alchemist elixir?

In addition, you use your Intelligence modifier and proficiency bonus for the spell save DC of an Alchemist elixir or Alchemist features you use unless explicitly stated. Spell save DC = 8 + your proficiency bonus + your Intelligence modifier. Spellcasting modifier = your proficiency bonus + your Intelligence modifier.

How do you use Alchemist’s fire as a weapon?

Make a ranged Attack against a creature or object, treating the alchemist’s fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. Ingredients. Fire Elemental Ember, X Oil

What are some tips and tricks for alchemy?

Little Alchemy Tip: Tend to the Broad Strokes First. One of the first combinations you should make is air with air (or earth and earth), to form pressure. Air plus fire creates energy, which is extremely useful and even lets you produce electricity (when you combine it with metal). Air plus pressure creates atmosphere,…