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What is the point of coroutines?

What is the point of coroutines?

Coroutines are computer program components that generalize subroutines for non-preemptive multitasking, by allowing execution to be suspended and resumed. Coroutines are well-suited for implementing familiar program components such as cooperative tasks, exceptions, event loops, iterators, infinite lists and pipes.

What are coroutines used for Roblox?

A coroutine is used to perform multiple tasks at the same time from within the same script.

Does Lua have multithreading?

Lua coroutines provide cooperative multithreading, which is why they are called coroutines. They cooperate with each other. Only one thing runs at a time, and you only switch tasks when the tasks explicitly say to do so.

What is yield Lua?

The real power of coroutines stems from the yield function, which allows a running coroutine to suspend its execution so that it can be resumed later.

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How do coroutines work internally?

Coroutines 101 Coroutines simplify asynchronous operations on Android. That tells the compiler that this function needs to be executed inside a coroutine. As a developer, you can think of a suspend function as a regular function whose execution might be suspended and resumed at some point.

What problems do coroutines solve?

On Android, you can use them to solve two really common problems: Simplifying the code for long running tasks such as reading from the network, disk, or even parsing a large JSON result.

How do you destroy coroutines on Roblox?

You can’t instantly kill a thread, the best you can do is to yield a coroutine and then delete all references to that coroutine once you decided you don’t need it anymore. Lua’s garbage collection will collect it once it notices that it isn’t active anymore and that’s the end of the line.

What does wait () do Roblox?

Waiting for an Event The Wait() function will cause the script to pause until the event occurs once. When it does, the function returns the data associated with the event’s firing.

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Is Lua asynchronous?

I’ve recently noticed that the Lua programming language has this cool feature that allows you to write normal (imperative) lua code but have some functions be able to yield their execution and run asynchronously.

How do you stop a Coroutine Lua?

The only way to stop one is to disable the script (this may not work, I haven’t tried it), let it finish, or make an error. print ( ‘Coroutine finished. ‘ ) This should stop it in 5 seconds.

What are coroutines in PPL?

Coroutines are generalizations of the subroutines. A subroutine has the same starting point and the same endpoint all the time, while a coroutine has multiple entry points for suspending and resuming execution.